Born in 1986 in Slovakia, I’m an artist and technologist based in Prague. Across nearly two decades and three industries — fashion, visual effects, and generative AI — my practice has stayed consistent: I build systems that aid creative work, automating the repetitive and manual so the craft stays front and center.
I started in graphic design and illustration — music and book covers — and spent a decade in fashion building automated catalog and print systems, before moving into VFX and applied generative AI. Today I work as a Gen AI Innovation Specialist and Pipeline Technical Artist at Brahma AI (DNEG), building generative-AI tools and pipelines for film and visual effects and contributing to the open-source ComfyUI ecosystem.
Alongside the screen work runs a deeply analog studio practice: linocut printmaking, cyanotype photography, abstract painting, and half-frame film photography. I also produce electronic music, with releases on independent labels.
My AI-driven image series, such as Lost Shamans and Alien Girls, have been profiled in the Slovak press, and my AI film The Chronicle of Innsmouth won the 2023 AI Klapka award. My wider body of work is the subject of the peer-reviewed study “Between Posthuman Critique of the Body and AI Art — the Oeuvre of Adam Pizurny” (Konteksty, 2/2025), which reads it through the lens of critical posthumanism.